Pricing

Pay for what
you render

No subscriptions. No confusing bundles. Use the live estimator to see the actual production credit shape before you commit to a render.

Pricing

Estimate production cost before you render.

Use the same credit math the studio applies in production. The estimate rolls up storyboard stills, filming, soundtrack generation, optional Topaz upscaling, and typical project overhead into one project total.

Upscaling

Estimated total

3,107 credits

Veo 3.1 Fast at 1080p, 23 shots at 8s each, storyboards with NanoBanana 2, soundtrack with Google Lyria 3 Pro, no upscaling.

Video renders2,668 credits
Storyboards414 credits
Soundtrack10 credits
UpscalingNot included
Other overhead15 credits
Rendered source runtime3:04

This estimate assumes one 4K storyboard frame per shot before filming, applies Topaz once to the finished master when enabled, and includes project setup, planning, final assembly, and the selected soundtrack path. Estimates do not include retakes.

Veo 3.1 Fast116 credits / 8s shot

Image to video at 1080p runs 14.5 credits per rendered second.

NanoBanana 218 credits / storyboard frame

4K storyboard frame pricing for one approved still per shot.

Google Lyria 3 Pro10 credits / soundtrack

Google's in-studio soundtrack generator for a full song pass.

Project overhead15 credits / project

Project setup, planning/orchestration, and final assembly outside the render and soundtrack charges.

Video model pricing

Compare video generation models by resolution and shot length.

Rows show the longest supported shot for each model and resolution so the credits-per-second rate is easy to compare. When image-to-video and reference-to-video price out the same, they appear as one row.

ModelModeResolutionSupported shotsFVS / example shotCredits / second
Veo 3.1 FastGoogle Vertex AI
Image to video720p4s, 6s, 8s96 credits12.0
Veo 3.1 FastGoogle Vertex AI
Image to video1080p4s, 6s, 8s116 credits14.5
Veo 3.1 FastGoogle Vertex AI
Image to video4k4s, 6s, 8s288 credits36.0
Veo 3.1 FastGoogle Vertex AI
Reference to video720p8s96 credits12.0
Veo 3.1 FastGoogle Vertex AI
Reference to video1080p8s116 credits14.5
Veo 3.1 FastGoogle Vertex AI
Reference to video4k8s288 credits36.0
Veo 3.1 QualityGoogle Vertex AI
Image to video720p4s, 6s, 8s384 credits48.0
Veo 3.1 QualityGoogle Vertex AI
Image to video1080p4s, 6s, 8s384 credits48.0
Veo 3.1 QualityGoogle Vertex AI
Image to video4k4s, 6s, 8s576 credits72.0
Veo 3.1 QualityGoogle Vertex AI
Reference to video720p8s384 credits48.0
Veo 3.1 QualityGoogle Vertex AI
Reference to video1080p8s384 credits48.0
Veo 3.1 QualityGoogle Vertex AI
Reference to video4k8s576 credits72.0
Seedance 2.0Venice
Image + reference480p4s, 5s, 8s, 10s, 12s, 15s154 credits10.3
Seedance 2.0Venice
Image + reference720p4s, 5s, 8s, 10s, 12s, 15s324 credits21.6
Seedance 2.0Venice
Image + reference1080p4s, 5s, 8s, 10s, 12s, 15s843 credits56.2
Seedance 2.0 FastVenice
Image + reference480p4s, 5s, 8s, 10s, 12s, 15s123 credits8.2
Seedance 2.0 FastVenice
Image + reference720p4s, 5s, 8s, 10s, 12s, 15s260 credits17.3
Grok ImagineVenice
Image to video480p5s, 10s, 15s114 credits7.6
Grok ImagineVenice
Image to video720p5s, 10s, 15s160 credits10.7
Grok ImagineVenice
Reference to video480p5s, 8s, 10s76 credits7.6
Grok ImagineVenice
Reference to video720p5s, 8s, 10s107 credits10.7
Kling 3Venice
Image to video480p4s, 5s, 6s, 7s, 8s, 9s, 10s, 11s, 12s, 13s, 14s, 15s333 credits22.2
Kling 3Venice
Image to video720p4s, 5s, 6s, 7s, 8s, 9s, 10s, 11s, 12s, 13s, 14s, 15s333 credits22.2
Kling 3Venice
Image to video1080p4s, 5s, 6s, 7s, 8s, 9s, 10s, 11s, 12s, 13s, 14s, 15s333 credits22.2
Kling 3Venice
Reference to video4k4s, 5s, 6s, 7s, 8s, 9s, 10s, 11s, 12s, 13s, 14s, 15s832 credits55.5
HappyHorse 1.0Venice
Image + reference720p3s, 4s, 5s, 6s, 7s, 8s, 9s, 10s, 11s, 12s, 13s, 14s, 15s252 credits16.8
HappyHorse 1.0Venice
Image + reference1080p3s, 4s, 5s, 6s, 7s, 8s, 9s, 10s, 11s, 12s, 13s, 14s, 15s504 credits33.6

Upscaling

Budget Topaz passes separately from filming.

Topaz runs once on the finished master, not on every shot. Pricing depends on the source resolution tier, and different 2x and 4x outputs can still share the same published rate when they both land above 1080px on Venice's output-height pricing bands.

ModelInput renderUpscaleOutput tierCredits / secondCredits / finished minute
Topaz Video UpscaleVenice
480p2x960p output - 1080p tier3.0180.0
Topaz Video UpscaleVenice
480p4x1920p output - 4K tier12.0720.0
Topaz Video UpscaleVenice
720p2x1440p output - 4K tier12.0720.0
Topaz Video UpscaleVenice
720p4x2880p output - 4K tier12.0720.0
Topaz Video UpscaleVenice
1080p2x2160p output - 4K tier12.0720.0
Topaz Video UpscaleVenice
1080p4x4320p output - 4K tier12.0720.0

Sample productions

See what full projects look like in credits.

These examples include storyboard stills, filming, and a small overhead estimate instead of showing only the headline render pass.

ProjectSetupStoryboardsVideo rendersOverheadFVS total
1080p 3:00 Veo 3.1 Fast music videoFast-turnaround music direction with one storyboard frame per shot and generated music enabled.
Veo 3.1 Fast - 1080p - 8s shots - 23 clips - NanoBanana 2 - Google Lyria 3 Pro414 credits2,668 credits25 credits3,107 credits
2:00 720p Seedance 2.0 trailerTrailer pacing with Seedance 2.0 video and default storyboard still generation.
Seedance 2.0 - 720p - 15s shots - 8 clips - NanoBanana 2 - No generated music144 credits2,592 credits8 credits2,744 credits
5:00 4k Veo 3.1 Quality film scenePremium render path with NanoBanana Pro storyboards and Veo 3.1 Quality video.
Veo 3.1 Quality - 4k - 8s shots - 38 clips - NanoBanana Pro - No generated music1,102 credits21,888 credits20 credits23,010 credits
0:30 Kling 3 hero sequenceKling 3 reference-to-video path with NanoBanana Pro storyboards.
Kling 3 - 4k - 10s shots - 3 clips - NanoBanana Pro - No generated music87 credits1,665 credits6 credits1,758 credits

Credit totals already include the standard 20% markup over raw model cost. Storyboards assume one 4K storyboard frame per shot. The Overhead column rolls up project setup, planning/orchestration, final assembly, and the selected music or upscaling add-ons. Estimates do not include retakes.

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